

Just like in the first part of the tutorial, the author explains how to get effects such as contact shadows and tweaking the render with composite nodes. If you never tried to render an interior scene with only the blender internal render, after reading the tutorial you may want to make a few tests. In the second tutorial we will find the most suited material related to architectural visualization. All that explained with a brief intro to composite nodes to tweak the rendering and get different effects with lights. The first text explains all about the default lamps of Blender, and how to create and use a sky and combine them with ambient occlusion renderings. Part 2: Guide about interior lighting and rendering for architecture.Part 1: Guide and tutorials about blender internal render and default lamps.Unfortunately I couldn’t find the other parts of the tutorial, but for interior lighting only the second part will be enough. This is the scene used by the artist to illustrate the techniques: There you will find a link to the second part. The tutorial is divided in five parts and covers the render of an interior scene. If you want to learn a few tricks about light setup with both Blender internal renderer and YafaRay, there is a great tutorial by an artist called Marek Skrajnowski.

If you choose to use an advanced render engine such as YafaRay, most of the illumination will depend on your knowledge about the setup of the renderer, but for users that wants to use a renderer without global illumination capabilities, like Blender internal renderer, a few tricks will be required to create a good light setup.

In architectural visualization we consider the light of interior scenes, one of the most critical stages of a project, because it can really turn a great model into a poor scene, and make a simple scene gain life, with a well planned illumination.
